Why weapon of Shocking lights 1 square halls?
Why weapon of Shocking lights 1 square halls?
Got a spear of Shocking. It lights tiles 2 squares away in dark rooms. But, only adjacent squares in hallways. Why not 2 tiles in each direction in hallways? Just curois. Thanks!
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Re: Why weapon of Shocking lights 1 square halls?
For anyone who didn't see this in the other thread where I also answered it:
The special / elemental weapons give off a larger light radius in rooms (2 squares distance around your character), also maybe not known but you can wield a staff of light and get that effect too!
For the hallways it was a conscious choice to maintain the shorter light distance to keep things more suspenseful and claustrophobic. I wanted the player to still be able to have some of those "oh shit" moments when you are fleeing another enemy and suddenly one is right in front of you
The special / elemental weapons give off a larger light radius in rooms (2 squares distance around your character), also maybe not known but you can wield a staff of light and get that effect too!
For the hallways it was a conscious choice to maintain the shorter light distance to keep things more suspenseful and claustrophobic. I wanted the player to still be able to have some of those "oh shit" moments when you are fleeing another enemy and suddenly one is right in front of you