A couple of suggestions
Posted: Mon Apr 05, 2010 4:16 am
First off, great game, I love it. I found it looking on the iPhone for "Dungeon of Doom" (check it out here http://en.wikipedia.org/wiki/The_Dungeon_Revealed) which I LOVED when I was a kid.
I do however have a couple of suggestions for improvement:
1. Staircases UP!
This is something I really miss from the version I used to play. There are a couple of reasons why they would be useful:
- Getting back to a floor you haven't explored fully from falling down a pit trap
- Returning to an easier level when you find you've gone too deep for your character
2. A context sensitive "smart" button.
This button could always be in the same spot, and it could change it's function based on what's happening in the game:
- It could switch to "drink potion X" if the last thing that happened was picking up a potion
- Same as above for reading a scroll
- It could switch to "descend stairs" when you're on a staircase
- It could be "shoot" if you're holding a bow
- It could switch to "drink healing potion" if you are injured past a certain point
- It could be "eat food" when you get hungry and you have food rations
- Etc etc.
Basically, the idea is that it could save you a lot of clicking through menus to perform these obvious actions.
Anyway, keep up the good work!
I do however have a couple of suggestions for improvement:
1. Staircases UP!
This is something I really miss from the version I used to play. There are a couple of reasons why they would be useful:
- Getting back to a floor you haven't explored fully from falling down a pit trap
- Returning to an easier level when you find you've gone too deep for your character
2. A context sensitive "smart" button.
This button could always be in the same spot, and it could change it's function based on what's happening in the game:
- It could switch to "drink potion X" if the last thing that happened was picking up a potion
- Same as above for reading a scroll
- It could switch to "descend stairs" when you're on a staircase
- It could be "shoot" if you're holding a bow
- It could switch to "drink healing potion" if you are injured past a certain point
- It could be "eat food" when you get hungry and you have food rations
- Etc etc.
Basically, the idea is that it could save you a lot of clicking through menus to perform these obvious actions.
Anyway, keep up the good work!