Ahhah! Thank you for that info. There is definitely something strange with 1.52 on iOS 4, because I can replicate that effect on my iPhone 4 too. The good news, or perhaps bad news for you and anyone who wants to exploit it, is the problem no longer occurs in version 1.6Pugachov wrote:iPhone 3gs. version 4.0. And yes version 1.52 Look at Severus Snape in the leaderbaords. Those are all the same game. You will soon see another one called "Lizesan" on the leaderboards. Same situation, one game, one character multiple deaths. To clarify If I hit the home button after I get killed but before the death screen plays and then re-open rogue touch I can resume the game with a character who has negative hit points. My current game with Lizesan now seems stuck... nothing is attacking me. I have killed multiple dragons and vampires that do not fight back. Let me know if you want any more info, screenshots etc.
I think it has to do with the fact that on iOS 4 "applicationWillTerminate:" is not sent anymore, usually only "applicationDidEnterBackground:". Any app or game not set up for proper fast-app switching and multitasking will lock up in the background and remain on your "open background apps" list (the one you see when you double click the home button). Version 1.52 is not set up for iOS 4 multitasking, but Version 1.6 is
So, the bug is already fixed. That was easy! Version 1.6 will probably get submitted to Apple tonight or tomorrow once I'm sure there is nothing else substantially odd going on in its digital bowels.