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Why weapon of Shocking lights 1 square halls?

Discussion about Rogue Touch for the iPhone and iPod Touch

Why weapon of Shocking lights 1 square halls?

Postby swhatley » Sat Sep 23, 2017 6:03 pm

Got a spear of Shocking. It lights tiles 2 squares away in dark rooms. But, only adjacent squares in hallways. Why not 2 tiles in each direction in hallways? Just curois. Thanks!
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Re: Why weapon of Shocking lights 1 square halls?

Postby CommanderData » Fri Oct 06, 2017 8:26 am

For anyone who didn't see this in the other thread where I also answered it:

The special / elemental weapons give off a larger light radius in rooms (2 squares distance around your character), also maybe not known but you can wield a staff of light and get that effect too!

For the hallways it was a conscious choice to maintain the shorter light distance to keep things more suspenseful and claustrophobic. I wanted the player to still be able to have some of those "oh shit" moments when you are fleeing another enemy and suddenly one is right in front of you :lol:
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