Weapon Damage

Discussion about Rogue Touch for the iPhone and iPod Touch

Weapon Damage

Postby kennfusion » Fri Mar 06, 2009 8:07 am

Can you please post weapon damages for mele and thrown please for all weapons?

I really have no idea how to put new weapons into perspective. Do shuriken do more damage than thrown daggers or darts? Is a warhammer more damage than a two handed sword?
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Re: Weapon Damage

Postby CommanderData » Fri Mar 06, 2009 8:35 am

I will check in with Jessica, she's been real busy with other things so I don't think the FAQ is ready- however we might be able to put up some pieces like that so you can compare damage values! Briefly to know how a few nice ones fall- Mace<Long Sword<Katana<War Hammer<Two Handed Sword for melee, and ranged falls something like dart<spear<bow<shurikens<crossbow.

I'll get you some specifics later tonight, our day jobs will be taking us away from the internets most of today :D
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Re: Weapon Damage

Postby CommanderData » Sat Mar 07, 2009 9:16 am

Haven't forgotten about you yet! Just had a really bad day yesterday :P

We'll try to get something posted.... Also furiously working on Version 1.3 stuff :D
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Re: Weapon Damage

Postby kennfusion » Sat Mar 07, 2009 10:34 am

No worries.

hopefully your Saturday will be better.

and can't wait to hear what is in 1.3
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Re: Weapon Damage

Postby Zyxt » Mon Mar 09, 2009 8:23 pm

I don't mean to be rude and pushy, but could we get that confirmation on the power of the weapons, and also what the +x, +y correspond to?
Peace and love,
~B/Z
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Re: Weapon Damage

Postby CommanderData » Mon Mar 09, 2009 9:11 pm

Zyxt wrote:I don't mean to be rude and pushy, but could we get that confirmation on the power of the weapons, and also what the +x, +y correspond to?


This is an except from my touchArcade post on weapons:

A weapon shows two values, a holdover from the old pen and paper Dungeons and Dragons days. A +1, +0 Short Bow means you have +1 chance to hit a monster, and +0 additional damage when you hit. A +2,+2 Freezing sword would be +2 to hit, +2 to damage when you hit, and a chance of doing cold damage or freezing an enemy solid!

We're trying to get a completed FAQ together, which is probably a mistake since some info is better than no info ;) A forum member has been assisting us, so it should be available soon. We've been too focused on new features for 1.3 I guess...
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