Ok, I agree there is still something very odd with the skeleton's "pack" of items. It looks like it can get corrupted in some way.
When the crash occurs just by walking onto your previous corpse, that means it was not going to "wake up" (the odds of having to fight it increase or decrease depending on certain factors), and you simply find one item from your previous pack as you step into that square.
I need to figure out what is happening that mangles these pack items... has to be either during the save at your death, or reloading for use on the floor you died at. If anyone has an instance of this happening repeatedly, I urge you to go download "iPhone Explorer" or a similar program that allows you to access the iPhone file system, and send me all save data for your current game. Thanks!
Nighthawk-
* Nymphs - it'd be really unlucky, but possible that the last item of your pack was stolen 3 times in a row. The Nymph is supposed to skip over all "non-magic" items, and skip the amulet of course, when choosing. If you happened to have only a couple of magical items on you the "coin toss" might work out this way. If you have NO magical items on you, she'd go for the last item in the pack that was not the amulet or being worn or used. I will look into it more. Maybe simulate a floor full of Nymphs and treasure to test with
* Xerocs - Normally they should remain stationary and disguised. Aggravation scrolls and rings may rouse them, or getting hit with something from a distance. Any of these things happen in your case?
* Stop auto-run on Faint Feeling - a good idea!!! I think I can manage that
