Here is another one of those strange partially filled room bugs:
Before entering the room:
After entering the room:
Search found 66 matches
- Fri Apr 24, 2009 3:28 am
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
- Thu Apr 23, 2009 9:12 pm
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Not sure if this is a bug or not. I am wearing a ring of disarming. But I still get teleported by teleport traps.
- Fri Apr 17, 2009 11:03 pm
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Had a crash today. I had just read a scroll of identification, identified a ring of aggravate monster, then threw the ring away (it landed like 6 spaces to the left), and then I had tapped to bring up my inventory and it crashed.
- Tue Apr 14, 2009 9:16 am
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Had kind of a benign bug today. Just descended a level, and the map not only showed my room, but also showed another room as being discovered even though I hadn't moved away from the stairs.
- Mon Apr 13, 2009 6:31 am
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Ok, one interesting bug today and one follow up: 1) Rings of searching really have become more trouble than they are worth now. I played another game today where after a few levels I had to remove the ring because it was so annoying getting all those "you find 5 gold in a crack" and "...
- Sun Apr 12, 2009 6:40 am
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Ok, a few questions. A couple of versions back (maybe 1.2?) I started noticing that the slimes seemed a lot tougher in terms of dividing more frequently. Was that indeed a change or am I just imagining it? Anyway, the reason I ask is that today I ended up killing 21 slimes that all started with 1 sl...
- Sat Apr 11, 2009 5:54 pm
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Finally, any of these game-changing elements like the shop will be an optional feature. The default as you download Rogue Touch will always be classic mode, the one we all know and love today! :mrgreen: Excellent! That reminds me, I need to go leave a 5 star review for this version at the Apple sto...
- Sat Apr 11, 2009 5:36 pm
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
You could just do forced sorting yourself, CD. Just make inventory type headers and then list everything of that type under them. Maybe make the headers stand out with CAPS or different background colors behind the text. As for player sorting, allow the catagories to "collapse," allow cat...
- Fri Apr 10, 2009 4:19 am
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Not sure if this is a bug or just an irritation. Using the new 1.5 version (which by the way is awesome overall so far), I find a ring of searching and wear it. Not like every other step I am getting found gold messages and also "Your character name was here scratched on the wall" messages...
- Tue Apr 07, 2009 2:31 am
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1592278
Re: Bug Reports
Not sure if this is a feature request or a bug. When you get a staff of light and you select it, I don't think it should then ask you which direction to zap. It should just zap whatever room you are in and save you a step. Also, (and this is really a feature request), I was thinking you could add a ...