Noooo! I should think the change to iOS 4 would be torment enough. I'm just glad I was able to provide enough information.CommanderData wrote:Stupid logical AND vs OR condition... I'll go flog myself now
Search found 6 matches
- Tue Jul 13, 2010 10:01 am
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1593654
Re: Bug Reports
- Mon Jul 12, 2010 12:25 pm
- Forum: Rogue Touch
- Topic: Bug Reports
- Replies: 319
- Views: 1593654
Re: Bug Reports
I was using 1.5.2 and my normal character was on Level 5. I was fully zoomed out (smallest icons). The character read an unidentified scroll, then the message said "You hear clicking sounds..." etc. He moved, but soon fell in a previously undiscovered pit trap in a different room. Should t...
- Thu Jul 08, 2010 9:49 am
- Forum: Rogue Touch
- Topic: iOS 4 on iPhone 2 kills the performance - Fixed in V1.6(?)
- Replies: 70
- Views: 145486
Re: iOS 4 on iPhone 2 kills the performance
Yes, bravo to Nighthawk! And to CommanderData! I was going to post roughly the same things (and arrows moving slow), but I hadn't figured out why, unlike the intrepid Nighthawk. Monsters generated after the level was created moved normally, by the way, I think ... *EDIT* Slimes would split, but neit...
- Wed Jun 30, 2010 2:40 pm
- Forum: Rogue Touch
- Topic: iOS 4 on iPhone 2 kills the performance - Fixed in V1.6(?)
- Replies: 70
- Views: 145486
Re: iOS 4 on iPhone 2 kills the performance
I do see that the performance degrades more quickly the further out you are zoomed. If you pinch-zoom back up to 100% magnification, things are not perfect, but it does help quite a bit. Zooming way out caused the screen to update slower than molasses in January. I am zoomed out to the second level...
- Fri Jun 25, 2010 3:58 pm
- Forum: Rogue Touch
- Topic: iOS 4 on iPhone 2 kills the performance - Fixed in V1.6(?)
- Replies: 70
- Views: 145486
Re: iOS 4 on iPhone 2 kills the performance
Regarding iOS4, I have noticed, beyond the slowdowns, that I can sometimes swing more than once, sometimes 3+ times, at a monster. This phenomenon seemed to occur more in the early levels, and possibly more while I was standing on a door. So, the error (at least mine) seems to be related to event h...
- Fri Jun 25, 2010 1:36 pm
- Forum: Rogue Touch
- Topic: iOS 4 on iPhone 2 kills the performance - Fixed in V1.6(?)
- Replies: 70
- Views: 145486
Re: iOS 4 on iPhone 2 kills the performance
Hi, just lost effectively via starvation with a guy named "Plot Device" after getting the Amulet and hurrying up stair cases, argh. Regarding iOS4, I have noticed, beyond the slowdowns, that I can sometimes swing more than once, sometimes 3+ times, at a monster. This phenomenon seemed to o...