Search found 6 matches
- Fri Dec 28, 2012 1:07 pm
- Forum: Rogue Touch
- Topic: iOS6 -D'oh!
- Replies: 21
- Views: 149058
Re: iOS6 -D'oh!
I think I've found a (minor) bug -- using an iPhone5 with the latest iOS update, I find that the program kicks me out in a specific situation: if I want to play again immediately after death, hitting 'new game' straight out of the graveyard scene boots me out of the game. It works fine if I just go ...
- Fri Jul 09, 2010 10:32 pm
- Forum: Rogue Touch
- Topic: iOS 4 on iPhone 2 kills the performance - Fixed in V1.6(?)
- Replies: 70
- Views: 157913
Re: iOS 4 on iPhone 2 kills the performance
Hey Commander D. I just installed 1.52 on my iPhone4, and I noticed one (thankfully minor) issues: whenever I view an item or take an action, the top chioce (aka "wield" on a weapon) shows up blank at first, then slowly fills in. I can ignore it, but it does look like a bug. Otherwise, it ...
- Wed Jun 23, 2010 12:05 pm
- Forum: Rogue Touch
- Topic: iOS 4 on iPhone 2 kills the performance - Fixed in V1.6(?)
- Replies: 70
- Views: 157913
Re: iOS 4 on iPhone 2 kills the performance
I just update my 3G phone yesterday, and Roguetouch is so slowed that its essentially uplayable. I'm glad to see that you're aware of the problems (I wish Apple had sent all app developers the update early so you'd have had more time). Its interesting, some aspects are the same speed as always -- sc...
- Sun Feb 14, 2010 2:17 am
- Forum: Spirit Hunter Mineko
- Topic: What makes a roguelike fun?
- Replies: 14
- Views: 120909
Re: What makes a roguelike fun?
I might make a suggestion for searching -- what if you could just choose to search a room -- your character starts moving quickly around searching for whatever you want; if a creature wanders into the character's awareness, the search stops instantly, but in the meantime, a 5 second animation where ...
- Mon Nov 16, 2009 4:00 pm
- Forum: Spirit Hunter Mineko
- Topic: Secret Project --- Monster Concepts?
- Replies: 9
- Views: 81049
Re: Secret Project --- Monster Concepts?
I've got laundry lists of monsters I'd like to see, but what about other adventurer's whove gone mad with their travels. Using existing character icons, with different colors (to represent a diet of kobold meat, for example), one could also "observe" their weaponry as a clue to how strong ...
- Fri Jul 10, 2009 4:23 pm
- Forum: Rogue Touch
- Topic: Feature Requests for Rogue Touch - Part TWO!
- Replies: 146
- Views: 1286181
Re: Feature Requests for Rogue Touch - Part TWO!
Hi, I played the original game ages ago, and have been playing RougeTouch for about 6 months, semi-obsessively (sadly, I've only won once with a non-special name -- its darn hard!) anyway, I'm still waiting for the next upgrade and was curious about a possible estimate? Also, as for upgrades: the ma...