Search found 609 matches

by CommanderData
Mon Aug 31, 2020 2:00 am
Forum: Spirit Hunter Mineko
Topic: Hurry up, already! :P
Replies: 5
Views: 158547

Re: Hurry up, already! :P

Hey! I love the fact that you pop in to nudge me forward occasionally :lol: My life is “interesting” as usual... Currently stuck *outside* the USA since January due to Covid-19 and travel restrictions, but otherwise healthy and doing OK! As you may have seen over the past few years some of my plans ...
by CommanderData
Fri Feb 09, 2018 12:48 am
Forum: Rogue Touch
Topic: Nighthawk's Super-Long RT 2.0 Post
Replies: 11
Views: 189540

Re: Nighthawk's Super-Long RT 2.0 Post

Apologies... I don't think we ever addressed your questions in this thread. ... <snip> ... [*] a scroll of Safe Passage, which disables all traps on a floor whether they were previously revealed or not (EDIT: unless you're currently standing on a trap, then that trap is not disabled, which would be...
by CommanderData
Tue Dec 05, 2017 4:39 am
Forum: Rogue Touch
Topic: Nighthawk's Super-Long RT 2.0 Post
Replies: 11
Views: 189540

Re: Nighthawk's Super-Long RT 2.0 Post

1) Armor wear/remove should have always taken two turns, unless you're under the influence of "haste" via potion or secret character like Neo. Of course this is something most people would never notice unless you're regularly swapping armor with enemies on screen :lol: What I mean is: it ...
by CommanderData
Fri Dec 01, 2017 3:25 am
Forum: Rogue Touch
Topic: Nighthawk's Super-Long RT 2.0 Post
Replies: 11
Views: 189540

Re: Nighthawk's Super-Long RT 2.0 Post

Additional Thoughts: 1) Did putting on / removing armor get changed from taking one turn to two turns? 2) Scrolls of Whirlwind and Scare Monster not self-identifying when used. 3) Rings of Strength: when wearing one pushes your strength over the 31 max, removing it shouldn't reduce your strength be...
by CommanderData
Fri Dec 01, 2017 3:03 am
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 516126

Re: Rogue Touch Version 2.0!

I now have an iPhone 8 plus. Very nice screen for playing RT2! Yeah the 8 screens are very nice, and the OLED on the iPhone X is pretty amazing... Can't wait to do some more work on all this soon! Paralyzing a monster on the stairs wouldn't prevent new wanderers from appearing... however I think th...
by CommanderData
Fri Oct 06, 2017 3:31 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 516126

Re: Rogue Touch Version 2.0!

Wow! The new art looks awesome :) I don't have an apple device any more but still pop by the page now and then to see what's up and if anything new is out. Congrats on surviving the bug smushing. :D Hi Inideo, thanks for the kind words! Someday I hope to expand beyond iOS / Apple but first I have t...
by CommanderData
Fri Oct 06, 2017 8:26 am
Forum: Rogue Touch
Topic: Why weapon of Shocking lights 1 square halls?
Replies: 1
Views: 42004

Re: Why weapon of Shocking lights 1 square halls?

For anyone who didn't see this in the other thread where I also answered it: The special / elemental weapons give off a larger light radius in rooms (2 squares distance around your character), also maybe not known but you can wield a staff of light and get that effect too! For the hallways it was a ...
by CommanderData
Fri Sep 29, 2017 9:42 am
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 516126

Re: Rogue Touch Version 2.0!

Awesome swhatley, glad you were able to make a winning run! RT2 has become slightly easier but its still a big accomplishment to return with the amulet :D On your questions and observations: You're right that the minimum room size was bumped to 3x3. Maximum room width was reduced slightly as well. O...
by CommanderData
Wed Sep 27, 2017 8:59 am
Forum: Rogue Touch
Topic: Nighthawk's Super-Long RT 2.0 Post
Replies: 11
Views: 189540

Re: Nighthawk's Super-Long RT 2.0 Post

Some nice suggestions you added, swahtley! iPad support is definitely going to take a long while to sort out, but lots of smart little ideas like these others will probably get integrated into 2.1! Still working on this consulting project & business trip, hopefully done in a couple more weeks......
by CommanderData
Sun Sep 17, 2017 8:41 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 516126

Re: Rogue Touch Version 2.0!

Swatley, thanks for the confirmation on this oddball party room. Not sure what is causing the unusual monster groupings yet, but once my business trip is done I'll be digging in further. Rogue Touch was born out of my love for the old Atari ST version! I had a legit copy as well, but only ran it on ...