Search found 64 matches

by swhatley
Sat Nov 11, 2017 11:33 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 572485

Re: Rogue Touch Version 2.0!

I now have an iPhone 8 plus. Very nice screen for playing RT2!
by swhatley
Thu Sep 28, 2017 10:46 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 572485

Re: Rogue Touch Version 2.0!

After trying for 30 (yes, THIRTY!) years, I finally won in Rogue!!!
by swhatley
Thu Sep 28, 2017 4:22 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 572485

Re: Rogue Touch Version 2.0!

Just curious. I have seen monsters appear from the stairs. If I was to paralyze/hold/sleep a monster on top of the stairs, would that prevent any new wandering monsters from being generated while I cleared the level?
by swhatley
Mon Sep 25, 2017 1:30 pm
Forum: Rogue Touch
Topic: Nighthawk's Super-Long RT 2.0 Post
Replies: 11
Views: 215827

Re: Nighthawk's Super-Long RT 2.0 Post

Suggestion: You have drunk a potion of confusion AND you are standing on the stairs. You try to move in a direction. But, instead of moving in a random direction (if at all) instead, you ACCIDENTALLY descend the stairs. Too bad if you descend into party room while still in a confused state! In other...
by swhatley
Sat Sep 23, 2017 6:06 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 572485

Re: Rogue Touch Version 2.0!

Got a spear of Shocking. It lights tiles 2 squares away in dark rooms. But, only adjacent squares in hallways. Why not 2 tiles in each direction in hallways? Just curois. Thanks!
by swhatley
Sat Sep 23, 2017 6:03 pm
Forum: Rogue Touch
Topic: Why weapon of Shocking lights 1 square halls?
Replies: 1
Views: 48378

Why weapon of Shocking lights 1 square halls?

Got a spear of Shocking. It lights tiles 2 squares away in dark rooms. But, only adjacent squares in hallways. Why not 2 tiles in each direction in hallways? Just curois. Thanks!
by swhatley
Sat Sep 23, 2017 3:46 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 572485

Re: Rogue Touch Version 2.0!

Just played RT 1.x on my iOS 9 iPad mini. It seems RT 2.0 upped the minimum room width and length from 2 squares to 3 squares. Is this correct?
by swhatley
Wed Sep 20, 2017 10:33 pm
Forum: Rogue Touch
Topic: Nighthawk's Super-Long RT 2.0 Post
Replies: 11
Views: 215827

Re: Nighthawk's Super-Long RT 2.0 Post

I’ll add my wishlist here:

• Native iPad support
• Male/female option at tbe rogue name prompt
• In-app settings

Questions:

What does the Scroll of Wirlwind do?

Is Rogue supposed to have separate potions for detect items & monsters?

Thanks,
Steven
by swhatley
Mon Sep 18, 2017 5:59 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 572485

Re: Rogue Touch Version 2.0!

CommanderData wrote:Someday you'll beat it, and probably come right back for more. I know I did ;)
Back in college, I did eventually rescue Princess Daphne a few times in Dragon’s Lair on the old laser disc arcade game systen. So, there is hope!. Now have DL & DL 2 on my iPad.
by swhatley
Sun Sep 17, 2017 7:15 pm
Forum: Rogue Touch
Topic: Rogue Touch Version 2.0!
Replies: 40
Views: 572485

Re: Rogue Touch Version 2.0!

Haha that is quite a room! Funny side note is I considered making "themed" party rooms, where all monsters were intentionally the same type but decided not to implement that (for now). :geek: Since this room full of Yetis was a party room, they should have all been generated at the start ...